Mind maps about Unreal Engine 4/5
Starting from version 4.26
Usage optimization of TArray, TSet, TMap
Different ways to fine-tune your standard Unreal Engine C++ container usage.
Order of possession (Controller and Pawn)
Visualize the order of methods invoked when a Controller possesses a Pawn.
Common properties of common classes
Overview of some of the most accessed fields, both in C++ and Blueprints.