C# Tutorial: Classes and Objects
Define classes, create objects, write constructors, and understand instance methods.
Object-oriented programming
Classes are blueprints for objects. An object is an instance of a class.
C# is fundamentally object-oriented. Understanding classes and objects is central to writing C# professionally.
What you'll learn in this C# classes and objects tutorial
This interactive C# tutorial has 8 hands-on exercises. Estimated time: 20 minutes.
- Define a class — A class has fields (data) and methods (behaviour).
- Constructor — A constructor initialises an object when created with `new`.
- this keyword — `this` refers to the current instance. Use it when parameter names shadow field names.
- Multiple constructors — A class can have multiple constructors with different parameters (overloading).
- Encapsulation with private — Use `private` fields with `public` methods to protect internal state.
- Static members — Static fields and methods belong to the class, not instances.
- ToString override — Override `ToString()` to control how your object prints.
- Object initialiser syntax — Set public properties in a `{}` block after the constructor call.
C# Classes and Objects concepts covered
- Object-oriented programming